a housecat knows when it's time by Nadine Rodriguez
a housecat knows when it’s time is a linear, horror-inspired narrative game inviting players to become a young woman, who has recently inherited her family’s funeral home out in the Florida Keys, handling sudden isolation due to a storm. Taking inspiration from books such as House of Leaves and movies such as Hereditary, at its core, a housecat knows when it’s time picks up and gazes at familial relations and investigates the way grief can quietly transcend generations.
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Dear Elise by CD Libine
There is a door in the forest behind your childhood home. Hidden behind thick layers of vine and moss, you can find no record of its purpose, owners, or even its existence. Now an adult, you return to find out what lies beyond the rusted metal, and how it came to be there.
This is a narrative-driven game that has a focus on limited space, and how love twisted by obsession and being stuck in grief can cause more harm than good. |
The Up Here by Rose Behar
Jean Walnutte, a depressed chipmunk writing a history book, has checked herself into high-end resort The Up Here to finish her manuscript – but finds herself plagued by an existential crisis that causes extreme dizziness. Can she survive the dark corridors of her own tiny mind?
The self-hating lovechild of Jean-Paul Sartre and Wes Anderson, The Up Here is, well… it just is, and beyond that it can guarantee nothing. Enjoy choosing whether to play this game or not. I, for one, would not. |
There's a Ghost in Your Room by Anthony O.
As you start university, there's a lot on your mind. Relationships, friendships, your classes. And... a new roommate? Wait, what roommate? And… are they a ghost?
There’s A Ghost In Your Room is a text-only interactive fiction game about one young student and their ghostly roommate. Through the supernatural element, this game talks about what it’s like to be yourself, about breaking free from toxic influences and developing new friendships. |
One of the Cool Kids Demo by Valencia Coleman
Cornelia is an everyday struggling 16-year-old high schoolers. One day at work, she meets Zack, the quarterback of the football team. Little did she know this encounter will change her life.
This text-based dark comedy game that was inspired by the movie, Ready or Not. In the demo, I want the player to get a hooked on the story and wonder what is going to happen next in the story. Also, I wanted to introduce the main character and her struggles to the player. |
Dream Park by Paulus Hauwanga
Dream Park is a mini game set in a children’s playground. The world has a litter problem, Dream Park teaches kids to be responsible by cleaning up and contributing to an eco-friendly world with less litter. As a player, clean up all garbage from the park before children visit the park to play. Clean is beautiful, for the heart and soul.
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Working Stuck Inside by Arthur Cavalcanti
Working Stuck Inside is a short story about a writer stuck in her apartment during a blizzard. While she’s stuck, she has 3 days to write a short story, but she actually keeps procrastinating. I wanted to make something short, sweet and replayable that has a very likable main character and ends with a short compelling story that changes depending on what you decide the writer does during those crucial three days.
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